Macolm Casselle Hopes To Change The Way The Gaming Sector Increases Tokenization

October 12, 2018

The delivery of tokens in the gaming industry has been one of the most important aspects of this sector across many different platforms. Technology expert and CIO of OPSkins, Malcolm Casselle is working to try and build a more inclusive way of working to build tokens across many different platforms. The Stanford University graduate has a long history of uniting the gaming community through his work to create social media platforms for use by gamers and his latest work to build a common Online marketplace for products purchased in the digital world.

In the view of Malcolm Casselle, the issue of purchasing items o different platforms using a range of currencies has left many members of the community unable to trade their purchases without the use of a middleman. Cryptocurrency use has been one of the most important parts of the global financial sector of recent years, and Malcolm Casselle believes the gaming industry will be the catalyst for the arrival of this financial development in the mainstream. Malcolm Casselle has already overseen the introduction of a token designed for his own Worldwide Asset Exchange, WAX, which is developing safe and secure options for trading items purchased within video games.

There are many different areas of interest for Malcolm Casselle, including the development of the Blockchain within WAX designed to produce a safer trading experience for all users. OPSkins and WAX are both at the forefront of the development of the use of the Blockchain to limit fraud within the trading of virtual assets. As more tokenization becomes the norm for most games and gamers, finding the most secure ways of trading assets has become a holy grail within an industry rife with hackers. As the President of WAX, Malcolm Casselle has overseen the introduction of various “guilds’ designed to self-police the process of buying and selling virtual assets within the limits of the Blockchain super contracts.